Daerar Tsongnn

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with blue eyes, short curly light-brown hair, and light brown skin.

Personality Traits: Responsible, Mean, Unperturbed.

Alignment: neutral.

Born: 723 AC (Age 77)

Orientation: Hetrosexual

Home: Idrilinerda's Apothecary

Settlement: Findisri

Mother: Elebnde Thiedir Ildacersae

Father: Saer Orfinardir Tsongnn

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 7 14 9 10
-1 +2

ACHPPassive
Perception
Speed
12 14 12 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Survival +4, Religion +2

Abilities:

  • Fey Ancestry. Daerar has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Daerar can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Daerar is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "No bad job" By Celebda the First

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 5 gp "This happy mystery" By Vannen Indiel Ilbenath

Not a particularly famous book, however it is well written.
5 lbs.
1 Button A loose red button.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 cp Ink pen
1 2 gp 5 sp 8 cp Money Pouch Daerar's money pouch. It has 1 gp, 15 sp and 8 cp in it. ½ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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