Glorth Uirthuir
Male Elven Housekeeper
He is an adult elf with brown eyes (behind a pair of spectacles), a black quiff, a clean shaven face, and medium brown skin.
Personality Traits: Cautious.
Alignment: neutral.
Born: 363 AC (Age 437)
Orientation: Hetrosexual
Home: Autumrynuth's Fishmongers
Settlement: Findisri
Spouse: Edainduna Elberdaal Autumrynuth
Mother: Aredhwelas Indael Stalemsin (Deceased)
Father: Galatant Uirthuir (Deceased)
Children
- Daeron Ellang Uirthuir - age 244 ♂
- Emelebrel Autumrynuth - age 35 ♀
Siblings
- Patron Aran Uirthuir - age 529 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
12 | 14 | 9 | 10 | 10 | 13 |
+1 | +2 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Insight +2
Abilities:
- Fey Ancestry. Glorth has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 30 gp | Alexandrite ring | uncommon | A gold ring, with 1 small a alexandrite stone inset. | |
1 | 2 cp | Broom | common | A well used broom. | |
1 | 2 gp 5 sp | Engraved electrum ring | common | A electrum ring, with distinctive elven engraving. | |
1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Edainduna Elberdaal" engraved on the inside. | |
1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | 1 gp 8 sp 8 cp | Money Pouch | common | Glorth's money pouch. It has 18 sp and 8 cp in it. | ½ lb. |
1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | Shopping list | common | An old shopping list with most of the items crossed off. |