Mae Vincent
Female Human Adventurer
She is an adult human with amber eyes, long tied back dyed auburn hair, and olive skin.
Personality Traits: Evasive.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: None
Settlement: Beckenley
Mother: Margarett Vincent
Father: Carl Vincent
Siblings
- Juliana Bean - age 19 ♀
- Rogerius Vincent the 2nd - age 2 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 9 | 10 | 11 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 20 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortbow. Ranged Weapon Attack: +2 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +2, Survival +2
Abilities:
- Action Surge. Once per day, Mae can take an additional action on their turn.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 6 cp | Engraved Tourmaline ring | uncommon | A pewter ring, with 1 medium a tourmaline stone inset and fine engraving work. | |
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
| 1 | 25 gp | Holy water (flask) | common | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 2 gp 8 sp 8 cp | Money Pouch | common | Mae's money pouch. It has 2 gp, 7 sp and 18 cp in it. | ½ lb. |
| 1 | 5 cp | Painted wood necklace | common | A string of very large painted wooden beads. | |
| 1 | 50 gp | Scale Mail | common | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 1 | 25 gp | Shortbow | common | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |