Marjorie Fareward
Female Human Housekeeper
She is an adult human with grey eyes, dyed blond hair in braids, and olive skin.
Personality Traits: Candid, Impatient.
Alignment: neutral.
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Wedneshurst (immigrated from Port Watgrave)
Spouse: Charles Fareward
Mother: Rosannah Keek
Father: Amos Keek
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
12 | 9 | 7 | 8 | 10 | 11 |
+1 | -1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 3 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Nature +2
Spoken Languages: Common, Otterese (basic)
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 8 gp | "Delving Deeper" (Dog-eared) | common |
By Thóni Eagertunnel A guide on the construction of deep mineshafts, with a particular emphases on how to do so safely. It covers such mining disasters as cave-ins, flooding, gas-pockets and monster attacks. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
1 | 25 gp 8 sp | Aquamarine broach | uncommon | A gilded copper broach, with a small aquamarine inset. | |
1 | 2 gp | Clothes, traveler's | common | 4 lbs. | |
1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 3 sp | Gilded copper earrings | common | A pair of gilded copper hoop earrings. | |
1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Charles" engraved on the inside. | |
1 | 7 sp 5 cp | Money Pouch | common | Marjorie's money pouch. It has 7 sp and 5 cp in it. | ¼ lb. |
1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 2 cp | Soap | common | ||
1 | Twine | common | A short length of twine. Just a few foot long. |