Laura Lincoln

Female Human Poacher

She is an adult human with amber eyes, short curly strawberry and grey streaked hair, and light pink skin.

Personality Traits: Serious, Unperturbed.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 754 AC (Age 46)

Orientation: Hetrosexual

Home: None

Settlement: Port Watgrave

Spouse: Clifford Lincoln (Deceased)

Mother: Ruby William (Deceased)

Father: Philippus William (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 8 10 10 11 9
+1 -1

ACHPPassive
Perception
Speed
10 16 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Sleight of Hand +1, Perception +2, Deception +2

Abilities:

  • Sneak Attack. Once per turn, Laura can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Laura knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
5 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 9 sp 6 cp Money Pouch common Laura's money pouch. It has 1 gp, 17 sp and 26 cp in it. ⅞ lb.
1 Picture of a family common A printed image made using a Mirror of Frozen Image. It depicts a family.
1 175 gp Quick-wind encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a crank which when wound for 6 seconds (1 turn) powers the encryptex for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power.

Download as Fantasy Grounds NPC

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