Cleyere Proolipup

Female Otterfolk Druid

She is an adult otterfolk with grey eyes and light brown fur with brown fur on their face.

Personality Traits: Irritable, Unperturbed.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: Deyeli's Apothecary

Settlement: Bailden

Spouse: Khierit

Mother: Prooli Theyemapup

Father: Threer

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 9 10 10 11
+1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Nature +2, Insight +2

Abilities:

  • Hold Breath. Cleyere can hold their breath for up to 30 minutes at a time.
  • Bite. Cleyere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Wild Shape. Cleyere can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Cleyere is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 1 gp 6 sp 7 cp Money Pouch Cleyere's money pouch. It has 15 sp and 17 cp in it. ⅝ lb.
1 Pouch of basil A small pouch containing dried basil. It has lost its potency.
1 Smooth Stone A tumbled smooth stone with "Khierit" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback