Riemeek Thelipup
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and grey fur with light brown fur on their face.
Personality Traits: Secretive, Shy, Tolerant.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 773 AC (Age 27)
Orientation: Hetrosexual
Home: Thelipup's Beer-Sellers
Settlement: Bailden
Mother: Theli Froolipup (Deceased)
Father: Reyelo Mieypup (Deceased)
Siblings
- Fookin Thelipup - age 30 ♂
- Shroop Thelipup - age 30 ♀
- Loolee Thelipup - age 30 ♂
- Lulula Thelipup - age 30 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 14 | 9 | 7 | 11 | 11 |
-2 | +2 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 4 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Medicine +1
Abilities:
- Hold Breath. Riemeek can hold their breath for up to 30 minutes at a time.
- Bite. Riemeek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common, Elvish (basic)
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
1 | 1 gp 4 sp 5 cp | Money Pouch | Riemeek's money pouch. It has 13 sp and 15 cp in it. | ½ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |