Meeru

Female Otterfolk Wizard

She is an adult otterfolk with grey eyes and medium brown fur with grey fur on their face.

Personality Traits: Shy, Optimistic.

Alignment: neutral good.

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: Heeli's Carpenters and Canoes

Settlement: Bailden

Spouse: Driekin

Mother: Sootee

Father: Dekin (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 10 10 13 11
+1 +1

ACHPPassive
Perception
Speed
11 12 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Dart. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Arcana +3, Religion +3

Abilities:

  • Hold Breath. Meeru can hold their breath for up to 30 minutes at a time.
  • Bite. Meeru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Spellcasting. Meeru is a spellcaster. Her spellcasting ability is int (spell save DC 11, +3 to hit with spell attacks). Meeru can have 6 spells from her spellbook prepared. Her available spell slots are 1st-level: 3.

Spells Known:

  • Cantrip (at will):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
7 5 cp Dart common A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ¼ lb.
1 250 gp Meeru's Spellbook uncommon A spellbook containing 5 spells.
1st-level: 
3 lbs.
1 5 gp 9 sp Money Pouch common Meeru's money pouch. It has 5 gp, 8 sp and 10 cp in it. ⁷⁄₁₆ lb.
1 2 sp Quarterstaff common A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 10 gp Rod common An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 2 lbs.
1 Smooth Stone common A tumbled smooth stone with "Driekin" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 Twine common A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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