Lela Gorham

Female Human

She is an elderly human with grey eyes, long styled red and grey streaked hair, and pale white skin.

Personality Traits: Unperturbed.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 749 AC (Age 51)

Orientation: Hetrosexual

Home: Vineyard

Settlement: Rorimham

Mother: Bellicala Gorham (Deceased)

Father: Jose Gorham (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 12 11 10 11
-2 +1

ACHPPassive
Perception
Speed
10 5 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 gp 5 sp A bracelet common A cord of platted leather with a small number of platinum beads.
2 Broken arrow common A broken arrow, missing its tip.
1 1 cp Candle common For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 28 gp 5 sp Garnet earrings common A pair of electrum earrings, with small garnet stones inset.
1 2 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 8 sp 8 cp Money Pouch common Lela's money pouch. It has 2 gp, 6 sp and 28 cp in it. ¾ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.

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