Fingoloel Thrannor Langlor
Male Elven Housekeeper
He is an adult elf with brown eyes, short dark-brown hair, a clean shaven face, and medium brown skin.
Personality Traits: Optimistic, Evasive.
Alignment: neutral.
Born: 551 AC (Age 249)
Orientation: Bisexual
Home: Hani's Comfortable Cobblers
Settlement: Amariande
Spouse: Nimlotin Ralli
Mother: Induilen Elebrri Yrienrin
Father: Iminy Findelir Langlor
Children
- Penlodon Langlor - age 71 ♂
- Anairtan Langlor - age 57 ♂
- Amarweel Ralli - age 1 ♀
Siblings
- Recruit Tinuvielnna Idrinel Yrienrin - age 265 ♀
- Celean Elebral Yrienrin - age 263 ♀
- Maglor Finarfinin Langlor - age 237 ♂
- Findor Langlor - age 55 ♂
- Salganeg Langlor - age 45 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 9 | 8 | 8 | 9 |
| -2 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Nature +1
Abilities:
- Fey Ancestry. Fingoloel has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nimlotin" engraved on the inside. | |
| 1 | 5 gp | Lantern, hooded | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | Lock of hair | An old looking lock of hair, tied with twine. | ||
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 2 sp 1 cp | Money Pouch | Fingoloel's money pouch. It has 1 sp and 11 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |