Findhel Amaren Aeronter

Female Elven Ranger

She is an adult elf with grey eyes, long curly blond hair, and grey skin.

Personality Traits: Dull.

Alignment: lawful good.

She is a follower of Caspio. (CG)

Born: 398 AC (Age 402)

Orientation: Hetrosexual

Home: None

Settlement: Targlowuth (immigrated from Amariande)

Mother: Aredhwenwen Aeronter (Deceased)

Father: Turgonos Maedhon Ashaadrak (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 11 9 10
-2 +2

ACHPPassive
Perception
Speed
16 20 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Greatclub. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Insight +2, Stealth +4, Investigation +2

Abilities:

  • Fey Ancestry. Findhel has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Findhel Amaren is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
14 5 cp Arrow 1 lb.
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 10 gp Crystal An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 3 gp 6 sp 3 cp Money Pouch Findhel's money pouch. It has 1 gp, 25 sp and 13 cp in it. ¾ lb.
1 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.

Download as Fantasy Grounds NPC

Send Feedback