Redvers Sialll

Male Longfoot Master Cobbler's Apprentice

He is an adolescent longfoot with grey eyes, short curly strawberry hair, and light pink skin.

Personality Traits: Pessimistic, Responsible, Unperturbed.

Alignment: neutral.

Born: 787 AC (Age 13)

Orientation: Hetrosexual

Home: Baden's Cobblers

Settlement: Hailland

Mother: Thoralin Gale-Coalnoggin

Father: Timothy Sialll

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 12 13 9 8
-2 +1 +1 -1

ACHPPassive
Perception
Speed
10 7 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +1

Abilities:

  • Lucky. When Redvers rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Redvers has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Redvers can move through the space of any creature that is of a size larger than small.

Spoken Languages: Common, Halfling, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp 6 sp 5 cp Amethyst pewter gorget uncommon A heavy gorget made of pewter, studded with a medium amethyst.
1 5 gp Cobbler's tools common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 5 lbs.
1 1 gp 2 sp 4 cp Money Pouch common Redvers' money pouch. It has 12 sp and 4 cp in it. ⁵⁄₁₆ lb.
1 Picture of a family common A printed image made using a Mirror of Frozen Image. It depicts a family.
1 5 gp Reliquary common A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.

Download as Fantasy Grounds NPC

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