Christopher Greene

Male Human Adventurer

He is an adult human with hazel eyes, short curly black hair, a long beard, and dark brown skin.

Personality Traits: Candid, Idealistic.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: None

Settlement: Hailland

Mother: Helena Curry

Father: Alvredus Greene

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 9 12 12 8
+1 +1 +1 -1

ACHPPassive
Perception
Speed
15 20 11 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Darts (Gaming set). Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Acrobatics +3, Insight +3

Abilities:

  • Action Surge. Once per day, Christopher can take an additional action on their turn.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 2 gp Abacus 2 lbs.
1 8 sp Darts (Gaming set) A Simple Ranged weapon. 1 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.)

A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true.
10 lbs.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 8 cp Large copper ear hoop A large copper hoop earring.
1 4 gp 4 sp 5 cp Money Pouch Christopher's money pouch. It has 4 gp, 2 sp and 25 cp in it. ⅝ lb.
1 Old pipe A filthy old clay pipe.
1 1 sp Polished stone necklace A string of large polished stone beads.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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