Sheyere Julurupup

Female Otterfolk Housekeeper

She is an adult otterfolk with grey eyes and white fur with grey fur on their face and chest.

Personality Traits: Lost Faith, Evasive, Jovial.

Alignment: lawful good.

She is a follower of Caspio. (CG)

Born: 771 AC (Age 29)

Orientation: Hetrosexual

Home: Piere's Advocates

Settlement: Ponteden

Spouse: Pleelo Zulunpup

Mother: Juluru Prearepup (Deceased)

Father: Deyekin Therepup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 12 7 10 7 12
+1 +1 -1 -1 +1

ACHPPassive
Perception
Speed
11 3 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Nature +1

Abilities:

  • Hold Breath. Sheyere can hold their breath for up to 30 minutes at a time.
  • Bite. Sheyere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 5 sp 7 cp Money Pouch Sheyere's money pouch. It has 4 sp and 17 cp in it. ⁷⁄₁₆ lb.
1 2 gp Pick, miner's 10 lbs.
1 Shopping list An old shopping list with most of the items crossed off.
1 Smooth Stone A tumbled smooth stone with "Pleelo" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.

Download as Fantasy Grounds NPC

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