Ollie Bloom the 2nd
Male Human Poacher
He is an adult human with amber eyes, auburn hair in a ponytail, a clean shaven face, and light pink skin.
Personality Traits: Secretive, Serious, Responsible.
Alignment: lawful good.
He is a follower of Solos. (LN)
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: None
Settlement: Wymondheath
Mother: Ellinor Bloom
Father: Leroy Bloom
Siblings
- Anne Snyder - age 29 ♀
- Gwendolen Buncekin - age 26 ♀
- Julius Bloom - age 22 ♂
- Minnie Bloom - age 20 ♀
- Ella Bloom - age 18 ♀
- Irvin Bloom - age 15 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 8 | 12 | 14 | 8 |
| -2 | -1 | +1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 11 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +3, Deception +1
Abilities:
- Sneak Attack. Once per turn, Ollie can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Ollie knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 8 cp | Money Pouch | Ollie's money pouch. It has 1 gp, 19 sp and 18 cp in it. | ¾ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |