Amandala Lawrence

Female Halfling

She is an elderly halfling with hazel eyes, dark-brown and grey streaked hair in a bun, and medium brown skin.

Personality Traits: Serious, Daring, Pessimistic.

Alignment: lawful neutral.

She is a follower of Solos. (LN)

Born: 694 AC (Age 107)

Orientation: Hetrosexual

Home: Cerego's Quality Hay Merchants

Settlement: Scudworth

Spouse: Cerego Lawrence

Mother: Cameks Lawrence-Bankman (Deceased)

Father: Bladujo Lawrence-Bankman (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
12 14 10 10 11 11
+1 +2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Religion +2

Abilities:

  • Lucky. When Amandala rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Amandala has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Amandala can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp 5 sp 3 cp Engraved Alexandrite ring uncommon A silver ring, with 1 small a alexandrite stone inset and fine engraving work.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Cerego" engraved on the inside.
1 2 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 2 gp 4 sp 2 cp Money Pouch common Amandala's money pouch. It has 2 gp, 2 sp and 22 cp in it. ½ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 cp Pipe common A clay pipe.
1 1 gp Pipe Leaf common A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
1 5 sp Tinderbox common This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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