Ellenor Gregory

Female Human Housekeeper

She is an adult human with hazel eyes, light-brown hair in a ponytail, and medium brown skin.

Personality Traits: Tolerant, Evasive.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: Hiram's Bakers

Settlement: Port Loughfield

Spouse: Hiram Gregory the 2nd

Mother: Cecelia Gregory (Deceased)

Father: Iordanus Gregory (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 9 9 9 8 10
-1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +1

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Hiram" engraved on the inside.
1 1 sp 2 cp Money Pouch Ellenor's money pouch. It has 12 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 cp Pipe A clay pipe.
1 1 gp Pipe Leaf A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
1 Pocket lint Some pocket lint.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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