Soor Flelipup

Male Otterfolk Arch-Druid's Apprentice

He is an adolescent otterfolk with grey eyes and grey fur with white stripes.

Personality Traits: Unperturbed.

Alignment: neutral.

Born: 791 AC (Age 9)

Orientation: Hetrosexual

Home: Cleala's Arcane Apothecary

Settlement: Port Stainden

Mother: Fleli Teyetupup

Father: Foorit

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 6 11 10 12
+1 -2 +1

ACHPPassive
Perception
Speed
12 12 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Arcana +2, Nature +2

Abilities:

  • Hold Breath. Soor can hold their breath for up to 30 minutes at a time.
  • Bite. Soor can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Wild Shape. Soor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Soor is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Empty bottle common An empty bottle that once contained a beverage.
1 25 gp 5 sp 8 cp Engraved Quartz-studded ring uncommon A silver ring, with 2 large quartz stones inset and fine engraving work.
1 2 sp Greatclub common A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 1 sp 9 cp Money Pouch common Soor's money pouch. It has 9 sp and 29 cp in it. ¾ lb.
1 7 gp 5 sp Pearl necklace common A string of pearls of various sizes.
1 10 gp Shield common Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 5 gp Wooden staff common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

Send Feedback