Kulull Deeypup
Male Otterfolk Noble
He is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with white fur on their face and chest.
Personality Traits: Dull.
Alignment: chaotic evil.
He is a follower of Vastra. (NE)
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Drulurit's Manor
Settlement: Port Stainden
Mother: Deey Preelapup (Deceased)
Father: Drulurit
Siblings
- Threay Deeypup - age 22 ♀
- Plemeep Deeypup - age 18 ♂
- Wootee Deeypup - age 16 ♀
- Theep Deeypup - age 14 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 10 | 10 | 10 | 7 | 9 |
-2 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 10 | 30 ft. |
Alignment: chaotic evil
Size: Medium
Senses: Watervision
Actions:
- Maul. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Kulull can hold their breath for up to 30 minutes at a time.
- Bite. Kulull can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 10 gp | "Absolution" | common |
By Earl Vincent Banned in some regions for its corrupting influence, Absolution is a persuasive text on the virtues of selfishness. It is considered to be a holy book by followers of Vastra. |
5 lbs. |
1 | 125 gp 8 cp | Amethyst earring | uncommon | A copper earring, with a large amethyst inset. | |
1 | 2 cp | Flask or tankard | common | 1 lb. | |
1 | 20 gp | Holy Symbol (Vastra) | common | A holy symbol in the shape of a coin. | |
1 | 1,200 gp | Magitech drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome has an enchantment that moves the clockwork magically on command. If you say the command words "drome on," the device will be magically powered for 1 hour, or until you say "drome off." This property cannot be used again until after a long rest. |
|
1 | 10 gp | Maul | common | A Martial Melee weapon. 2d6 bludgeoning damage. Range: 5. Properties: Heavy, Two-Handed | 10 lbs. |
1 | 16 gp 8 sp 4 cp | Money Pouch | common | Kulull's money pouch. It has 14 gp, 26 sp and 24 cp in it. | 1¼ lbs. |
1 | 60 gp | Platinum chain bracelet | common | A short chain of tiny platinum links. |