Reelo Serepup

Male Otterfolk Merchant

He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.

Personality Traits: Secretive, Personable, Tense.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Shrekin's Malty Beer-Sellers

Settlement: Port Stainden

Spouse: Meatee Zeanpup

Mother: Sere Weyetupup

Father: Heereep Jeenpup

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 9 9 10
-2 +1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Reelo can hold their breath for up to 30 minutes at a time.
  • Bite. Reelo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 4 gp Bottle of Pinot Noir (Oak aged, Vintage 792) A ruby red wine with notes of cherry, raspberry, and violets. 2½ lbs.
1 20 gp Brewer's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 9 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 4 sp Money Pouch Reelo's money pouch. It has 2 sp and 20 cp in it. ⁷⁄₁₆ lb.
1 Old pipe A filthy old clay pipe.
1 Smooth Stone A tumbled smooth stone with "Meatee" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.

Download as Fantasy Grounds NPC

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