Duilindiir Argonras Tsorn

Male Elven Housekeeper

He is an adult elf with copper eyes, short dyed red hair in a side parting, stubble, and dark brown skin.

Personality Traits: Impatient, Personable.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 508 AC (Age 292)

Orientation: Homosexual

Home: Ilberest's Plasterers

Settlement: Mablungir

Spouse: Voroos Tarnriir

Mother: Annaain Eilioth Ilberest

Father: Haldas Minyer Tsorn

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 11 10 9 12
+1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral evil

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2

Abilities:

  • Fey Ancestry. Duilindiir has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 17 gp 7 sp 5 cp Engraved Tourmaline ring A gold ring, with 1 small a tourmaline stone inset and fine engraving work.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Voroos" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 28 gp 5 sp Jade dangle earrings A pair of electrum earrings, with small jade stones hanging.
1 2 gp 5 sp 6 cp Money Pouch Duilindiir's money pouch. It has 25 sp and 6 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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