Celeir Finguil Agathilara
Male Elven Housekeeper
He is an adult elf with grey eyes, short curly red and grey streaked hair, stubble, and olive skin.
Personality Traits: Lost Faith, Shy, Downbeat.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 415 AC (Age 385)
Orientation: Bisexual
Home: Shivvinir's Inn
Settlement: Mablungir
Spouse: Edainien Amarna Windstaree (Deceased)
Mother: Idrianiel Serindeien Marthtanil (Deceased)
Father: Argoil Agathilara (Deceased)
Children
- Amardais Windstaree - age 86 ♀
Siblings
- Elronny Turgin Agathilara - age 435 ♂
Half-Siblings (Father's Side)
- Turgonos Tatios Agathilara - age 550 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 10 | 11 | 9 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Fey Ancestry. Celeir has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Chewed gum | A piece of chewed gum. | ||
| 1 | 1 sp 2 cp | Copper ear studs | A pair of copper ear-studs. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Edainien Amarna" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 gp 8 sp 1 cp | Money Pouch | Celeir's money pouch. It has 2 gp, 6 sp and 21 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |