Galair the Second

Female Elven Veteran Adventurer

She is an adult elf with hazel eyes, long dark-brown hair with a fringe cut, and dark brown skin.

Personality Traits: Impatient, Personable, Upbeat.

Alignment: neutral.

Born: 311 AC (Age 489)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Didthorpe (immigrated from Deneuil)

Mother: Vardanen the First (Deceased)

Father: Nellaod the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
14 12 12 9 11 10
+2 +1 +1

ACHPPassive
Perception
Speed
16 44 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Halberd. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Perception +3, Intimidation +3, History +3

Abilities:

  • Fey Ancestry. Galair has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Action Surge. Once per day, Galair can take an additional action on their turn.
  • Multiattack. Galair attacks twice.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 152 gp Adamantine Chain Mail uncommon Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks.

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
55 lbs.
1 15 gp Forgery Kit common This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. 5 lbs.
1 20 gp Halberd common A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed 6 lbs.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 1 sp 9 cp Money Pouch common Galair's money pouch. It has 1 gp, 10 sp and 19 cp in it. ⅝ lb.
1 Pouch of thyme common A small pouch containing dried thyme. It has lost its potency.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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