Aldiva Emerson
Female Human Head Baker
She is an adult human with brown eyes, long black and grey streaked hair with a fringe cut, and medium brown skin.
Personality Traits: Lost Faith, Honest.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 753 AC (Age 47)
Orientation: Hetrosexual
Home: Aldiva's Bakers
Settlement: Port Smethborough
Spouse: Walkelinus Emerson
Mother: Denise Hatcher (Deceased)
Father: Godfrey Hatcher (Deceased)
Children
- Denise Podward - age 28 ♀
- Lula Emerson - age 25 ♀
- Ernoldus Emerson - age 22 ♂
- Reginald Emerson - age 14 ♂
- Joanna Emerson - age 11 ♀
- Sara Emerson - age 8 ♀
Siblings
- Adeline Polk-Podward - age 48 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 11 | 8 | 11 | 10 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Walkelinus" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 6 sp 3 cp | Money Pouch | Aldiva's money pouch. It has 6 sp and 3 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |