Durarin son of Floris

Male Dwarven Arch-Druid

He is an adult dwarf with brown eyes, long curly dark-brown hair, a long beard, and medium brown skin.

Personality Traits: Kind, Daring.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 677 AC (Age 123)

Orientation: Hetrosexual

Home: Floris' Apothecary

Settlement: Dunitepeak (immigrated from Mudstoneton)

Spouse: Narin Oldminer (Deceased)

Mother: Nauglundin daughter of Kiluin

Father: Floris son of Flordin (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 9 13 9 12 9
-1 +1 +1

ACHPPassive
Perception
Speed
12 20 10 25 ft.

Alignment: lawful evil

Size: Medium

Senses: Darkvision

Actions:

  • Club. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +3, Survival +2

Abilities:

  • Dwarven Resilience. Durarin has advantage on saving throws against poison, and they have resistance against poison damage.
  • Wild Shape. Durarin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Durarin is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 1 sp Club common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 5 gp Handaxe common A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Herbalism Kit common This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Hide common Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 1 gp 9 sp 3 cp Money Pouch common Durarin's money pouch. It has 1 gp, 8 sp and 13 cp in it. ⁷⁄₁₆ lb.
1 2 gp Ornate Key common An ornate key with "Narin" engraved on it. The dwarven equivalent of a wedding ring.
1 Stale apple common A stale apple.
1 Negotiable Subtle quill of truesight uncommon This large magical feather is from an long extinct bird. When dropped with intent, on landing you gain truesight for 1 minute. This property cannot be used again until after a long rest. The feather is hidden from detect magic.
1 5 gp Wooden staff common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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