Dwhal Brightbeard
Female Dwarven Farmer
She is an adult dwarf with grey eyes, long styled dyed strawberry hair, a full beard tied in two braids, and olive skin.
Personality Traits: Humorless, Optimistic, Mean.
Alignment: neutral.
Born: 613 AC (Age 187)
Orientation: Hetrosexual
Home: Hilltop Barley Field
Settlement: Mudstoneton
Spouse: Gimlrin Brightbeard
Mother: Bodur Songarm (Deceased)
Father: Kiun Brightbeard (Deceased)
Children
- Bodur Brightbeard - age 104 ♀
Siblings
Half-Siblings (Mother's Side)
- Dáalin Leadnoggin - age 170 ♂
- Faadur Songarm - age 157 ♂
- Náihal Songarm - age 130 ♀
- Bodal Oremine - age 122 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 14 | 11 | 9 | 12 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 9 | 10 | 25 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Darts (Gaming set). Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Dwarven Resilience. Dwhal has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Songs that make you laugh" |
By Edward Zephier Contains lyrics and musical notation for many comedic bard songs. Includes "Run away! Run away!", "Fleas" and "He's a pig". |
5 lbs. |
| 1 | 8 sp | Darts (Gaming set) |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
| 1 | 50 gp | Draft Horse | ||
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold septum ring | A thick gold hoop, worn through the nose. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Dwhal's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 3 gp | Ornate Lock | An ornate lock with "Gimlrin" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 5 cp | Painted wood necklace | A string of small painted wooden beads. | |
| 1 | 4 cp | Pipe | A clay pipe. | |
| 1 | 1 gp | Pipe Leaf |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
| 1 | 1 cp | Riversticks (Gaming Set) |
Four custom modified pine sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |