Valdemarme Dalton

Male Longfoot Housekeeper

He is an adult longfoot with amber eyes, a light-brown quiff, a big bushy beard, and light brown skin.

Personality Traits: Kind, Pessimistic, Personable.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 779 AC (Age 21)

Orientation: Homosexual

Home: Orchard

Settlement: Olloton

Spouse: Marion Dalton

Mother: Asmimostha Dalton

Father: Isumbrargo Dalton

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 11 11 9 13
-2 -1 +1

ACHPPassive
Perception
Speed
9 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Abilities:

  • Lucky. When Valdemarme rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Valdemarme has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Valdemarme can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Marion" engraved on the inside.
1 2 gp Grappling hook 4 lbs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 2 sp Money Pouch Valdemarme's money pouch. It has 1 gp and 12 sp in it. ¼ lb.
1 Old pipe A filthy old clay pipe.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

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