Lillie Cramer
Female Human Housekeeper
She is an adult human with hazel eyes, light-brown hair in braids, and medium brown skin.
Personality Traits: Greedy, Responsible, Tense.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 756 AC (Age 44)
Orientation: Hetrosexual
Home: Orchard
Settlement: Olloton
Spouse: Heobas Cramer
Mother: Veronica Rumman-Hite (Deceased)
Father: Peregrnor Rumman-Hite
Children
- Ferumar Freerepup-Cramer - age 19 ♂
- Veronica Hanson - age 18 ♀
- Pandlia Cramer - age 10 ♀
- Samulda Cramer - age 7 ♀
Siblings
- Vacarar Rumman-Hite - age 29 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 9 | 9 | 8 | 10 | 11 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 7 matches. | ||
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | 4 gp 3 sp 3 cp | Engraved Quartz-studded ring | A silver ring, with 3 small quartz stones inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Heobas" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 12 gp 9 sp 4 cp | Jade tiara | A copper tiara, with a small jade inset. | |
| 1 | 2 gp 9 sp 7 cp | Money Pouch | Lillie's money pouch. It has 27 sp and 27 cp in it. | 1 lbs. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |