Pengooth Vorokil Nightmeaeth

Male Elven Plasterer

He is an adult elf with hazel eyes, brown hair in braids, a clean shaven face, and medium brown skin.

Personality Traits: Personable.

Alignment: neutral.

Born: 688 AC (Age 112)

Orientation: Hetrosexual

Home: Mithrod's Plasterers

Settlement: Mornmiren

Mother: Emelan Calauteth

Father: Mithrod Gildo Nightmeaeth

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 10 8 10 10
+1 -1

ACHPPassive
Perception
Speed
11 6 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Persuasion +2

Abilities:

  • Fey Ancestry. Pengooth has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp "Each chaotic place" common By Vardir Annada Lard

Not a particularly famous book, however it is well written.
5 lbs.
1 10 gp "The Calamity: Theories and Facts" common By Lóhal, daughter of Tharóin

This book posits that the calamity that caused the destruction of Teyruse was an accident caused by sorcerers dabbling with Pattern Magic. It reveals that sorcerers from the same bloodline live in Ataland to this day.
5 lbs.
2 Dice common A standard six-sided die.
1 1 gp 1 sp 5 cp Money Pouch common Pengooth's money pouch. It has 9 sp and 25 cp in it. ⅝ lb.
1 5 cp Painted wood necklace common A string of very large painted wooden beads.
1 3 cp Pewter ear ring common A plain pewter hoop earring.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.

Download as Fantasy Grounds NPC

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