Fray Graves
Male Human Arch-Druid
He is an adult human with grey eyes, balding strawberry hair, a long beard, and pale white skin.
Personality Traits: Idealistic, Extroverted, Tense.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: Fray's Apothecary
Settlement: Stretwell
Spouse: Cicely Graves
Mother: Muriel Graves the 2nd (Deceased)
Father: Miles Graves (Deceased)
Children
- Loretta Graves - age 7 ♀
- Phillis Graves - age 4 ♀
- Fannie Graves - age 1 ♀
Siblings
- Sylvester Graves - age 40 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 8 | 12 | 13 | 11 | 9 |
-2 | -1 | +1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 36 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Club. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +4, Survival +4
Abilities:
- Wild Shape. Fray can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Fray is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 2 gp | Backpack | 5 lbs. | |
1 | Button | A loose orange button. | ||
1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
1 | Door Key | The key to Fray's Apothecary. | ||
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Cicely" engraved on the inside. | |
1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
1 | 9 sp 2 cp | Money Pouch | Fray's money pouch. It has 8 sp and 12 cp in it. | ⅜ lb. |
1 | 2 sp | Quarterstaff | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |