Celeim Tovy-Mistwinter
Male Elven Arch-Druid's Apprentice
He is an adolescent elf with grey eyes, red hair in braids, and light pink skin.
Personality Traits: Tired, Shy, Pessimistic.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 699 AC (Age 101)
Orientation: Hetrosexual
Home: Enerdor's Apothecary
Settlement: Hungerdale
Mother: Serindaldir Starslar
Father: Amrokil Tovy-Mistwinter
Siblings
- Emelwina Starslar - age 156 ♀
- Saeros Tovy-Mistwinter - age 132 ♂
- Elenwdis Starslar - age 78 ♀
- Emelir Starslar - age 27 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 14 | 9 | 12 |
| +2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 16 | 12 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +4, Religion +2, Nature +2
Abilities:
- Fey Ancestry. Celeim has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Celeim can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Celeim is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Chewed gum | A piece of chewed gum. | ||
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 4 cp | Money Pouch | Celeim's money pouch. It has 4 cp in it. | ¹⁄₁₆ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |