Orodrethin Iliathouth

Male Elven Housekeeper

He is an adult elf with brown eyes, short dark-brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Cautious.

Alignment: chaotic evil.

He is a follower of Xor. (LE)

Born: 415 AC (Age 385)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Hungerdale

Spouse: Yavannahel Sineth

Mother: Dooli Allut (Deceased)

Father: Keareep Iliathouth (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 11 10 7
-2 +2 -1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: chaotic evil

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +0

Abilities:

  • Fey Ancestry. Orodrethin has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Yavannahel" engraved on the inside.
2 Love Letter A love letter, written in Elvish, addressed to 'Orodrethin', and signed by 'Yavannahel'. It is rather casual.
1 1 gp 9 sp 4 cp Money Pouch Orodrethin's money pouch. It has 19 sp and 4 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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