Elmer Daniel

Male Human Arch-Druid

He is an adult human with amber eyes, a shaved head, a full beard, and medium brown skin.

Personality Traits: Altruistic, Tense, Responsible.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 755 AC (Age 45)

Orientation: Hetrosexual

Home: Daniel's Apothecary

Settlement: Buckfastley

Spouse: Georgiana Daniel

Mother: Callie Daniel (Deceased)

Father: Ranulfus Daniel the 2nd (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 10 15 9 11
-2 +2

ACHPPassive
Perception
Speed
12 32 12 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Light hammer. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +5, Perception +5

Abilities:

  • Wild Shape. Elmer can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Elmer is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 3 gp A solid electrum arm ring A chorded electrum band, worn around the upper arm.
2 Dice A standard six-sided die.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Georgiana" engraved on the inside.
1 3 gp Gold ear stud A plain gold stud, with a pin & clasp.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 Love Letter A love letter, written in Common, addressed to 'Elmer', and signed by 'Georgiana'. It is rather tender.
1 9 sp 5 cp Money Pouch Elmer's money pouch. It has 7 sp and 25 cp in it. ⅝ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

Send Feedback