Elmer Daniel
Male Human Arch-Druid
He is an adult human with amber eyes, a shaved head, a full beard, and medium brown skin.
Personality Traits: Altruistic, Tense, Responsible.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 755 AC (Age 45)
Orientation: Hetrosexual
Home: Daniel's Apothecary
Settlement: Buckfastley
Spouse: Georgiana Daniel
Mother: Callie Daniel (Deceased)
Father: Ranulfus Daniel the 2nd (Deceased)
Children
- Hephzibah Daniel - age 12 ♀
Siblings
- Ollie Avery - age 42 ♀
- Arnold Daniel - age 35 ♂
- Lily Nelson - age 31 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 15 | 9 | 11 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 12 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Light hammer. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +5, Perception +5
Abilities:
- Wild Shape. Elmer can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Elmer is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 gp | A solid electrum arm ring | A chorded electrum band, worn around the upper arm. | |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Georgiana" engraved on the inside. | |
| 1 | 3 gp | Gold ear stud | A plain gold stud, with a pin & clasp. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | Love Letter |
A love letter, written in Common, addressed to 'Elmer', and signed by 'Georgiana'. It is rather tender. |
||
| 1 | 9 sp 5 cp | Money Pouch | Elmer's money pouch. It has 7 sp and 25 cp in it. | ⅝ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |