Ernaldus Goldlock
Male Human Housekeeper
He is an adult human with blue eyes, balding blond hair, a long beard, and light pink skin.
Personality Traits: Greedy, Idealistic.
Alignment: lawful good.
He is a follower of Caspio. (CG)
Born: 781 AC (Age 19)
Orientation: Homosexual
Home: Fitts' Stylish Rugmakers
Settlement: Arnorworth
Mother: Phyllis Goldlock
Father: Godfrey Goldlock
Siblings
- Trainee Officer Madge Goldlock - age 20 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 10 | 11 | 11 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 12 gp 5 sp | "Spellships: 4 - The New World" (Mint) |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. The book is in mint condition. |
5 lbs. |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 1 gp 5 sp | Electrum ear stud | A plain electrum stud, with a pin & clasp. | |
| 1 | 5 gp | Engraved gold ring | A gold ring, with distinctive human engraving. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 8 sp 9 cp | Money Pouch | Ernaldus' money pouch. It has 16 sp and 29 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |