Avice Purdy

Female Human Poacher

She is an adult human with amber eyes, scruffy strawberry hair, and pale white skin.

Personality Traits: Optimistic.

Alignment: neutral.

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: None

Settlement: Arnorworth

Mother: Ydenia Purdy

Father: Grover Purdy (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 12 11 12 13
-2 +1 +1 +1 +1

ACHPPassive
Perception
Speed
12 18 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Deception +3, Acrobatics +3

Abilities:

  • Sneak Attack. Once per turn, Avice can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Avice knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The locked room" By Induilawen

Detective fiction. Genius elven watchwoman Celeel Clue attempts to solve a seemingly impossible murder.
5 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 7 sp 3 cp Money Pouch Avice's money pouch. It has 2 gp, 17 sp and 3 cp in it. ⁷⁄₁₆ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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