Flora Crosby
Female Human Poacher
She is an elderly human with hazel eyes, brown hair in a ponytail, and medium brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 744 AC (Age 55)
Orientation: Hetrosexual
Home: None
Settlement: Ruscliffe (immigrated from Arnorworth)
Spouse: Noel Crosby (Deceased)
Mother: Rosamond Goldlock (Deceased)
Father: Horace Goldlock (Deceased)
Siblings
- Daisy Goldlock - age 59 ♀
- Percival Goodblower - age 50 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 11 | 11 | 11 | 10 | 12 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Perception +2
Abilities:
- Sneak Attack. Once per turn, Flora can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Flora knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 3 gp | Electrum earrings | A pair of electrum hoop earrings. | |
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 4 gp 1 sp 8 cp | Money Pouch | Flora's money pouch. It has 4 gp, 1 sp and 8 cp in it. | ¼ lb. |
1 | 5 cp | Piton | ¼ lb. | |
1 | Shopping list | An old shopping list with most of the items crossed off. | ||
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |