Náiundin son of Borar
Male Dwarven Druid
He is an adult dwarf with amber eyes, scruffy auburn hair, a short horseshoe moustache and soulpatch, and medium brown skin.
Personality Traits: Humorless.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 714 AC (Age 86)
Orientation: Hetrosexual
Home: Daughter of Kinarvi's Apothecary
Settlement: Serpentinitepass (immigrated from Pegmatitedeep)
Spouse: Dwalióin Bronzespear
Mother: Iblóin daughter of Mîuin
Father: Borar son of Kiladur
Children
- Borar son of Náiundin - age 11 ♂
Siblings
- Dwaliurin daughter of Iblóin - age 96 ♀
- Kiladur son of Borar - age 91 ♂
- Fangluin son of Borar - age 89 ♂
- Fangli daughter of Iblóin - age 73 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 12 | 9 | 11 | 11 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 20 | 10 | 25 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2, Religion +2
Abilities:
- Dwarven Resilience. Náiundin has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Náiundin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Náiundin is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a cow. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 6 sp 7 cp | Money Pouch | Náiundin's money pouch. It has 1 gp, 14 sp and 27 cp in it. | ⅞ lb. |
| 1 | 2 gp | Ornate Key | An ornate key with "Dwalióin" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |