Kiarvi Songhand
Female Dwarven
She is an elderly dwarf with blue eyes, very short blond hair, stubble, and light brown skin.
Personality Traits: Reckless, Upbeat.
Alignment: chaotic good.
She is a follower of Marlon. (NG)
Born: 599 AC (Age 201)
Orientation: Homosexual
Home: Hilltop Barley Field
Settlement: Pegmatitedeep
Mother: Mîráin Songhand (Deceased)
Father: Frerarkûn Songhand (Deceased)
Siblings
- Flal Sharpanvil - age 158 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 12 | 10 | 10 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Investigation +2
Abilities:
- Dwarven Resilience. Kiarvi has advantage on saving throws against poison, and they have resistance against poison damage.
- Wise Experience. Once per day, Kiarvi can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The Ploughman and The Gods" |
By Jonathan Temple A popular work of religious significance, in which a fictional farm worker debates death with each of the gods. Remarkable in that none of the major faiths dispute how their favored god is portrayed. |
5 lbs. |
| 1 | 10 gp | "The locked room" |
By Induilawen Detective fiction. Genius elven watchwoman Celeel Clue attempts to solve a seemingly impossible murder. |
5 lbs. |
| 2 | Button | A loose yellow button. | ||
| 1 | 2 gp 8 sp 7 cp | Money Pouch | Kiarvi's money pouch. It has 26 sp and 27 cp in it. | 1 lbs. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 8 gp 5 sp | Quartz earrings | A pair of electrum earrings, with medium quartz stones inset. | |
| 1 | 3 cp | Walking Stick | A walking stick made of maple. | 4 lbs. |