Sally Lord
Female Human Poacher
She is an adult human with blue eyes, short curly blond hair, and light pink skin.
Personality Traits: Dull.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: None
Settlement: Southridge
Mother: Kathryn Lord
Father: Lewis Lord
Siblings
- Millicent - age 25 ♀
- Watkin Lord - age 24 ♂
- Margaret Lord - age 22 ♀
- Barbara Lord - age 16 ♀
- Hamon Lord - age 15 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 8 | 12 | 11 | 8 |
| -2 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 11 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Acrobatics +2, Stealth +2
Abilities:
- Sneak Attack. Once per turn, Sally can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Sally knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 1 matches. | ||
| 8 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 8 sp 4 cp | Money Pouch | Sally's money pouch. It has 2 gp, 6 sp and 24 cp in it. | ⅝ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |