Herbert Lord

Male Human Veteran Adventurer

He is an adult human with one blue eye (his right is covered by an eye-patch), a bald head, a full beard, and light pink skin.

Personality Traits: Responsible, Pessimistic, Evasive.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Southridge

Mother: Gwendoline Lord

Father: Albert Lord

Siblings

Statistics

STRDEXCONWISINTCHR
13 10 10 9 8 8
+1 -1 -1

ACHPPassive
Perception
Speed
16 40 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Insight +3

Abilities:

  • Action Surge. Once per day, Herbert can take an additional action on their turn.
  • Multiattack. Herbert attacks twice.

Spoken Languages: Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 8 matches.
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 4 gp Large electrum ear hoops A pair of large electrum hoop earrings.
1 4 gp 9 sp 4 cp Money Pouch Herbert's money pouch. It has 4 gp, 7 sp and 24 cp in it. ¾ lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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