Prookol

Male Otterfolk Bard

He is an adult otterfolk with grey eyes and grey fur with white fur on their face and chest.

Personality Traits: Irritable.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: Bard College

Settlement: Eden

Mother: Zooru (Deceased)

Father: Shrier Wealipup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 15 11 13 7 14
+2 +1 -1 +2

ACHPPassive
Perception
Speed
14 32 11 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Sling. Ranged Weapon Attack: +5 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +3, Performance +5, Persuasion +5

Abilities:

  • Hold Breath. Prookol can hold their breath for up to 30 minutes at a time.
  • Bite. Prookol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Prookol can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Prookol is a spellcaster. His spellcasting ability is chr (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Otterese, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 2 cp A bracelet A cord of platted leather with a small number of gilded copper beads.
1 30 gp Bagpipes If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 6 lbs.
1 Empty bottle An empty bottle that once contained a beverage.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 30 gp Lyre If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 3 gp 9 sp 8 cp Money Pouch Prookol's money pouch. It has 2 gp, 17 sp and 28 cp in it. 1 lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 2 gp Shawm If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 1 sp Sling A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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