Threey Khierupup

Female Otterfolk Master Locksmith

She is an adult otterfolk with grey eyes and light brown fur with dark brown stripes.

Personality Traits: Jovial, Impatient.

Alignment: lawful neutral.

She is a follower of Solos. (LN)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: Khierupup's Locksmiths

Settlement: Eden

Spouse: Meekol

Mother: Khieru Threeypup (Deceased)

Father: Feameep Reteepup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 10 9 13
-2 +1 +1

ACHPPassive
Perception
Speed
11 8 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0

Abilities:

  • Hold Breath. Threey can hold their breath for up to 30 minutes at a time.
  • Bite. Threey can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Cave Digger. Threey adds their proficiency bonus when using a pick, or mason's tools.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a fish.
1 Door Key The key to Khierupup's Locksmiths.
1 26 gp 5 sp Grandiose Quartz necklace A gold necklace, with a string of 7 medium quartz gems.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp 2 cp Money Pouch Threey's money pouch. It has 4 gp, 8 sp and 22 cp in it. ⅝ lb.
1 20 gp Smith's tools These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Smooth Stone A tumbled smooth stone with "Meekol" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 14 gp 7 sp Tourmaline tiara A silver tiara, with a small tourmaline inset.

Download as Fantasy Grounds NPC

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