Weell

Male Otterfolk Bard

He is an adult otterfolk with grey eyes and white fur with dark brown stripes.

Personality Traits: Impatient, Responsible.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: Bard College

Settlement: Eden

Mother: Doon (Deceased)

Statistics

STRDEXCONWISINTCHR
7 12 9 9 12 14
-1 +1 +1 +2

ACHPPassive
Perception
Speed
12 32 10 30 ft.

Alignment: lawful evil

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +4 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Performance +5, History +4

Abilities:

  • Hold Breath. Weell can hold their breath for up to 30 minutes at a time.
  • Bite. Weell can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Weell can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Weell is a spellcaster. His spellcasting ability is chr (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Otterese, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 6 matches.
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
11 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 2 gp Flute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 9 sp 4 cp Money Pouch Weell's money pouch. It has 2 gp, 19 sp and 4 cp in it. ½ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 30 gp Viol If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.

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