Frulur

Male Otterfolk

He is an elderly otterfolk with black eyes and light brown fur with white streaks.

Personality Traits: Serious, Optimistic.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 754 AC (Age 46)

Orientation: Hetrosexual

Home: Wheereep's Fresh Frogmongers

Settlement: Eden

Mother: Shuluma (Deceased)

Father: Kherup Fuluppup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 13 8 12 13
-2 +1 +1 -1 +1 +1

ACHPPassive
Perception
Speed
11 5 9 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +1

Abilities:

  • Hold Breath. Frulur can hold their breath for up to 30 minutes at a time.
  • Bite. Frulur can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 25 gp "Identifying Stonework" (Illustrated) By Thóni Eagertunnel

A guidebook on the identification of dwarven stone works. The book is broken down by era and faction. It concludes with a short chapter on lost Theyrusen works. An expensive illustrated edition, with painted etchings.
5 lbs.
1 2 sp Dice and Cups (Gaming set) A set of 20 dice and 4 cups used to play Pirate's Dice and similar games. The dice are carved from wood.
½ lb.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 5 sp 2 cp Money Pouch Frulur's money pouch. It has 13 sp and 22 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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