Ennarin Enerdeth Iathorral
Male Elven Housekeeper
He is an adult elf with grey eyes (the right of which is glass), a shaved head, a clean shaven face, and light brown skin.
Personality Traits: Impatient, Upbeat.
Alignment: neutral.
Born: 377 AC (Age 423)
Orientation: Hetrosexual
Home: Iathorral's Local Carpenters
Settlement: Ildaor
Spouse: Edainduiwen Vannanna Lightsh
Mother: Vardaas Thienari Nhari (Deceased)
Father: Argoleg Iathorral (Deceased)
Children
- Galadrieda Elebrindahel Lightsh - age 121 ♀
- Eledde Lightsh - age 44 ♀
Siblings
- Enerdil Angrouil Iathorral - age 558 ♂
- Felanar Iminyan Iathorral - age 414 ♂
- Penlodos Iathorral - age 393 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 11 | 9 | 12 | 9 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Ennarin has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Case, crossbow bolt | This wooden case can hold up to twenty crossbow bolts. | 1 lb. |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Edainduiwen Vannanna" engraved on the inside. | |
| 1 | Love Letter |
A love letter, written in Elvish, addressed to 'Ennarin', and signed by 'Edainduiwen'. It is rather flirtatious. |
||
| 1 | 2 sp 7 cp | Money Pouch | Ennarin's money pouch. It has 2 sp and 7 cp in it. | ³⁄₁₆ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | Twine | A short length of twine. Just a few foot long. |