Saerosair
Male Elven Housekeeper
He is an adult elf with hazel eyes, scruffy brown hair, and black skin.
Personality Traits: Jovial.
Alignment: neutral.
Born: 620 AC (Age 179)
Orientation: Hetrosexual
Home: Dairy
Settlement: Holmaham (immigrated from Thieril)
Spouse: Edhwenas
Mother: Indial the First
Father: Penlodos the First
Children
- Penlodos Saerosair - age 103 ♂
- Mentisy - age 85 ♀
- Roderin Saerosair - age 15 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 8 | 11 | 8 | 12 |
| +1 | -1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Athletics +2
Abilities:
- Fey Ancestry. Saerosair has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Climber's Kit | A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. | 12 lbs. |
| 1 | 1 gp 5 sp | Electrum ear stud | A plain electrum stud, with a pin & clasp. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Edhwenas" engraved on the inside. | |
| 1 | 1 gp 5 sp 9 cp | Money Pouch | Saerosair's money pouch. It has 15 sp and 9 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Old pipe | A filthy old clay pipe. |