Thierda Mayes Bofluin Newville Phillipus
Male Gnomish Housekeeper
He is an adult gnome with silver eyes, white and grey streaked hair worn in a rounded bowl cut, a soulpatch, and pale white skin.
Personality Traits: Mean, Tense, Evasive.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 712 AC (Age 89)
Orientation: Hetrosexual
Home: Fish Pond
Settlement: Parturn's Rest
Spouse: Platinumarm Thavays Bosclly Grubbears Phillipus
Mother: Karblurg Seredivarudo Aung Zorfrassh Newville (Deceased)
Father: Darkchest Induel Banngirdle Cray Newville (Deceased)
Children
- Tillnint Longwort Phillipus - age 10 ♀
Siblings
- Brasslamp Lobelold Brasshand Newville - age 71 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 7 | 9 | 13 | 10 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Abilities:
- Gnome Cunning. Thierda has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Platinumarm Thavays Bosclly Grubbears" engraved on the inside. | |
| 1 | 3 gp | Gold ear ring | A plain gold hoop earring. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 sp 2 cp | Money Pouch | Thierda's money pouch. It has 12 cp in it. | ¼ lb. |
| 1 | 5 cp | Polished wood necklace | A string of large polished wooden beads. | |
| 1 | Twine | A short length of twine. Just a few foot long. |