Mahtanlmo
Male Elven Housekeeper
He is an adult elf with blue eyes (the left of which is glass), long curly blond hair, a clean shaven face, and light pink skin.
Personality Traits: Greedy, Unperturbed, Downbeat.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 613 AC (Age 187)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Shaciarax
Mother: Anelnel Kluapo
Father: Mahtin the First
Siblings
- Nimlot Kluapo the First - age 173 ♀
- Celedhal Kluapo - age 134 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 10 | 10 | 9 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Mahtanlmo has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Acid (vial) | As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. | 1 lb. |
| 1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 5 sp 7 cp | Money Pouch | Mahtanlmo's money pouch. It has 3 sp and 27 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pocket lint | Some pocket lint. |