Camdunk

Male Goblin Housekeeper

He is an adolescent goblin with orange eyes, short black hair in a side parting, and dark green skin.

Personality Traits: Dull.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 791 AC (Age 9)

Orientation: Hetrosexual

Home: Hunters

Settlement: Camp Corderg

Mother: Camjerg

Father: Karoggle

Siblings

Statistics

STRDEXCONWISINTCHR
12 15 11 11 12 12
+1 +2 +1 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral evil

Size: Small

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Nimble Escape. Camdunk can take the Disengage or Hide action as a bonus action on each of their turns.

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Description Weight
1 5 gp "Each new crime" By Rerup

Not a particularly famous book, yet thought provoking.
5 lbs.
1 10 gp "The King's right knee" By Peree Doolapup

A collection of satirical poems poking fun at politics.
5 lbs.
1 2 cp Flask or tankard 1 lb.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 6 sp 4 cp Money Pouch Camdunk's money pouch. It has 2 gp, 6 sp and 4 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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