Ebval Josephine

Male Longfoot Bandit

He is an adult longfoot with hazel eyes, scruffy dark-brown hair, a clean shaven face, and dark brown skin.

Personality Traits: Daring, Honest.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 738 AC (Age 62)

Orientation: Hetrosexual

Home: None

Settlement: Camp Bitjerg

Mother: Meliha Pipebody-Goldwort (Deceased)

Father: Dorgot Josephine (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 12 11 10 12
+1 +1 +1

ACHPPassive
Perception
Speed
12 18 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Perception +2, Acrobatics +3

Abilities:

  • Lucky. When Ebval rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Ebval has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Ebval can move through the space of any creature that is of a size larger than small.
  • Sneak Attack. Once per turn, Ebval can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Ebval knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Halfling

Inventory

Quantity Value Item Description Weight
1 6 cp Copper ear stud A plain copper stud, with a pin & clasp.
8 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp 5 sp Engraved electrum ring A electrum ring, with distinctive longfoot engraving.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 5 sp 1 cp Money Pouch Ebval's money pouch. It has 4 gp, 4 sp and 11 cp in it. ⅜ lb.
1 Pocket lint Some pocket lint.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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